Is FPS capped by refresh rate?

In the gaming world, the question of whether FPS is capped by refresh rate has been debated for a long time. Console specific debates and PC specific debates have contributed to the ongoing discussion about what a game should be able to deliver in terms of performance.

Is FPS capped by refresh rate?

Is FPS Capped by Refresh Rate?

Introduction
FPS (frames per second) and refresh rate are two of the most important metrics related to gaming. FPS is the number of frames an image can display per second, while refresh rate is the number of times an image can be redrawn in a second. It is vital to understand these concepts in order to optimize a gaming experience. The question is, is FPS capped by refresh rate?

What is FPS?

FPS stands for frames per second and is essentially a measure of how many frames an image can display per second. This is an important metric for gamers as it determines the smoothness of the game, how quickly the game can respond to user input, and the overall gameplay experience. Higher FPS means smoother gameplay, and vice versa.

What is Refresh Rate?

Refresh rate is the number of times an image can be redrawn in a second. This is measured in Hertz (Hz), with a higher number indicating a more frequent refresh rate. For example, a 60Hz monitor has a refresh rate of 60 times per second, while a 144Hz monitor has a refresh rate of 144 times per second. Refresh rate is important as it determines how quickly a game can respond to user input and how smooth the overall gameplay experience will be.

Is FPS Capped by Refresh Rate?

The short answer is no, FPS is not capped by refresh rate. The FPS of a game is determined by the hardware and software that is running the game, not by the refresh rate of the monitor.

However, it is important to note that the refresh rate of a monitor can impact the gaming experience. If a monitor has a low refresh rate, the game will not be rendered as smoothly as it would be if it were running on a monitor with a higher refresh rate. The game will also not be able to respond to user input as quickly as it would if it were running on a monitor with a higher refresh rate.

Conclusion

In conclusion, FPS is not capped by refresh rate. The FPS of a game is determined by the hardware and software that is running the game, not by the refresh rate of the monitor. However, the refresh rate of a monitor can impact the gaming experience, with a higher refresh rate resulting in a smoother and more responsive gaming experience.

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